Resources for Year 4 students

Resources for Year 4 students

We will continue to add resources across all year levels and learning areas, to give children and young people the best opportunity to continue to learn at home.

Resources

Resources

  • Stay afloat challenge

    A family challenge to engage with scale, measurement and volume to build a boat that carries a specified weight

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  • Step ahead challenge

    A family challenge to develop a clear set of instructions to direct a person on a route on a map or floor plan

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  • Stories from other cultures

    Several short films, including ‘The Catch’, with a focus on other cultures. Brief teaching ideas included for each film.

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  • Symmetry challenge

    A family challenge to engage with symmetry and its properties by using everyday objects to make a unique design

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  • Systems Are GO! - Body systems

    All Systems Are GO! consists of three modules and a Teacher overview.

    Download Size: 7MB
  • Systems Are GO! - Reproductive system

    All Systems Are GO! consists of three modules and a Teacher overview.

    Download Size: 6.5MB
  • Systems Are GO! - Setting the scene

    All Systems Are GO! consists of three modules and a Teacher overview.

    Download Size: 3.1MB
  • Taking flight

    Film: After being dropped off with his 'boring, old Grandpa' one boy's dismay is turned into a thrilling adventure through the power of a shared imagination, a 'Radio-Flyer' and a story telling Grandpa.

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  • The Book of Book of Butterflies

    A short animation by Michael Leunig: A writing stimulus for a story about a book that came to life. Lots of description to start with describing the boring, grey room, before the book opens and the room is transformed by the butterflies.

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  • The Catch (Year 3-5)

    A group of meerkats’ peaceful existence is disrupted by a vulture trying to steal their pride and joy.

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  • The Clock Tower (Years 3-5)

    A beautiful dancer spends all of her life stuck at the top of the clock tower. She spins on her toes incessantly in order for the clock to work.

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  • The Lighthouse (Years 3-5)

    A lighthouse keeper’s surprising discovery pulls him on a journey into uncharted territory.

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  • The Present

    A 4-minute animated film about a boy who is given a puppy with three legs. Writing outcomes: recount, narrative, character description, informative text.

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  • Voyage game

    Players make decisions, solve problems and deal with conflicts on a perilous journey across the globe.

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Learning resources from across the nation